Software Engineer, Graphics & Camera Pipeline

Rivet · San Francisco

Software EngineeringEngineering, Product, & DesignFullTime

Rivet is hiring a Software Engineer, Graphics & Camera Pipeline in San Francisco, California (full-time). Posted 1 July 2026. Apply directly on Rivet's own careers site — no account needed.

About Rivet
Rivet is an American company building integrated task systems — fusing hardened hardware with software, sensors, AI, and networking — for industrial workforces and defense personnel. We create capabilities that multiply the effectiveness of every individual and withstand the world’s toughest environments.

We serve the people who build, operate, maintain, and defend our way of life. From technicians and engineers to first responders and service members, they embody the hard work, ingenuity, and meritocratic values that drive Western prosperity. Yet too often they are forced to rely on outdated tools that fail under modern pressures. Rivet exists to reset that priority.

At Rivet, you’ll join a mission-driven team that fuses disciplines to deliver decisive outcomes where they matter most. Whether shaping our technology, strengthening our partnerships, or building our culture, every role here contributes to equipping the front lines with the modern systems they deserve.

Work Authorization Requirement: Due to the nature of our business and compliance with federal regulations, all candidates must be a "U.S. Person". Upon hire, you will be required to provide documentation verifying your status as a U.S. Citizen, a lawful permanent resident, or a protected individual under 8 U.S.C. 1324b(a)(3).

Summary

At Rivet, we’re building systems that fuse sensor data with real-time digital overlays. This role sits at the core of that experience. We’re looking for a software engineer who operates at the intersection of firmware, OS, and real-time graphics—someone who can take raw camera input, move it efficiently through the system, and enable low-latency reprojection and rendering for mixed reality applications. If you’ve worked on platforms like gaming consoles, AR/VR devices, or GPU-driven systems, you’ll feel at home here. The quality, latency, and reliability of our mixed reality experience depend directly on the systems you build. You’ll be working on the hardest technical problems in the stack—and your work will be visible in every frame.

Responsibilities

 

Requirements

Preferred Qualifications

 

Compensation may vary within the posted range based on relevant experience, skills, education, and other job-related factors. In addition to base salary, this role may be eligible for equity and other forms of compensation. Eligible employees also receive a competitive benefits package, including unlimited PTO.

Rivet is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to any characteristic protected by applicable law. Certain roles may require U.S. Person status, security clearance eligibility, or other requirements imposed by law or government contract.

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